Changelog

Every Shard release, newest first.

1.0.3

Public beta. The queue and Steer, a Stop button of its own, sandboxed test code, and one set of limits for everyone.

New

Queue messages while Shard works
Press Enter during a run and your message waits in a queue. It sends by itself when the run ends.
Steer a running task
Press Steer on a queued message to hand it to Shard during the run. Shard reads it before its next step.
Separate Stop button
Stopping a run no longer shares a button with Send.
Create account
Signing in and creating an account are now separate. If Shard doesn’t know your username or email, it offers to create the account.
Clearer usage panel
Shows what fills the context window, with separate messages for errors and notices.

Better

Safer test code
Code Shard runs to test things now runs in its own sandbox, away from the plugin, your login and your API keys.
Longer test runs
120 seconds by default, and Shard can ask for more.
More reliable edits
Several line changes at once are each applied against the script as Shard read it. Overlapping changes are rejected instead of guessed.
Agents work longer
Agent conversations compact themselves, claimed files are released when an agent finishes, and Shard-hosted models are available to agents.
No hidden caps on tools
Search depth, Output reading, web results and docs lookups no longer stop at fixed limits.
Faster, lighter chat
Less work per message in long runs, and smaller saved chats.
Playtesting
Shard pauses when you press Play and comes back when you stop.
Codex and Claude Code
They connect and disconnect with their own buttons, with clear status.

Changed

Same limits for everyone
During the beta every plan, guests included, gets 10,000 messages and 10,000 web searches or page reads per day, and the same per month.
All requests count
Requests on your own API key and on connected accounts count toward your limit too. Each model step is one message.
Studio context is on request
Your selection and open scripts are no longer sent with every message.
Script sources in saved chats
Scripts Shard read are kept for your session but not saved with the chat.

Fixes

  • Agents now get your real request as their shared goal.
  • Messages between the lead and agents no longer get lost.
  • Clearer sign-in errors.

Security

  • Accounts per network are counted reliably.
  • Server-only data can no longer be read with the public key.
  • Old unused server features were removed.

Not available yet

  • Image attachmentssending an image returns a clear error
  • Streaming the answer word by wordnot yet
  • An approval step before Shard runs test codenot yet